Decorator Pattern
The Decorator Pattern is a structural design pattern that allows you to add behavior to individual objects without affecting other instances of the same class. Think of it as a way to wrap an object in “enhancements” without altering its underlying functionality.
How does it Work?
The decorator pattern involves a base component and one or more decorators that wrap the base component and add functionality.
- Component: The plain interface or object.
- ConcreteComponent: A specific implementation of the component.
- Decorator: Wraps a component to add extra behavior.
When should you use it?
The decorator Pattern shines when:
- You want to add responsibilities to individual objects dynamically and transparently.
- Subclassing would create an overload of unnecessary classes.
- You need flexibility and want to combine behaviors at run time.
Pros and Cons
Pros
- Flexible and Dynamic: You can mix and match enhancements at runtime.
- Keeps classes simple: Instead of making complex classes with many features, you can create decorators that add features as needed.
Cons
- Can become complex with too many layers of decorators.
- Harder to read an debug if overused.